- Published: July 10, 2018 — 1:51 am
- Written by R. T. Leone
From the dozen or so indie game dev (IGD) collaborations I've been part of, I think I've gotten a good scope of all the various types of management styles that are typical in this world. I've seen an antisocial Project Lead whose development has been totally dead since day one, but will still leave a message once a month or so insisting "this project is not dead" (I'm actually still part of this collaborative, for "research purposes," and will likely do an article about it once it officially dies). As mentioned in my last IGD article, I've also been part of projects full of talented people, that fell apart due to bad leadership and politics. These are just a couple of the experiences I've had thus far in IGD.
The reason I'm writing this article right now is because I booted my computer, logged into Windows, and immediately started getting Discord notifications from a new game dev server I forgot to turn the alerts off of. I'm now looking at a chat room where the story is being negotiated in the same manner as a start-up business being bought out by a conglomerate. A couple of weekends ago, I was in a voice chat with these guys likewise listening to a democracy. But before all that, I need to explain how I was recruited.