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About

An eight-year game developer and team-player inspired by the resonating stories of the modern age (The Witcher 3, The Last of Us, Red Dead Redemption 2). I use a wide skillset in managing remote development teams under tight deadlines to realize thoughtful games, and have a 100% finish rate. Independently motivated and organized, project management systems like Jira and Trello are my go-to in keeping tasks and information centralized, as well as easy to access. Hungry, adaptable to AAA pipelines, and ready to go. 😊

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Pressure Is a Privilege

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Gameography

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